WoD (6.2) Abilities


Core Abilities

Holy LightHoly Light
10.313% of base mana, 2.5 sec cast, 40 yd range
Heals a friendly target for [300% of Spell power].

Flash of LightFlash of Light
20% of base mana, 1.5 sec cast, 40 yd range
Heals a friendly target for [300% of Spell power].

Holy ShockHoly Shock
7.35% of base mana, Instant cast, 40 yd range
Cooldown: 6 sec
Deals [210% of Spell power] Holy damage to an enemy, or [140% of Spell power] healing to an ally, and grants 1 Holy Power.

Holy RadianceHoly Radiance
35.64% of base mana, 2.5 sec cast, 40 yd range
Imbues a friendly target with radiant energy, healing that target for [151.319% of Spell power] and up to 6 allies within 10 yards for half that amount.  Grants 1 Holy Power.

Light of DawnLight of Dawn
1 Holy Power, 1.5 sec cast
Consumes up to 3 Holy Power to unleash a wave of healing energy, healing 6 injured allies within 30 yards for up to [(24.4992% of Spell power) * 3]. 

Word of GloryWord of Glory
1 Holy Power, 1.5 sec cast, 40 yd range
Consumes up to 3 Holy Power to heal a friendly target for up to [330% of Spell power].

CleanseCleanse
16.4% of base mana, Instant cast, 40 yd range
Cooldown: 8 sec
Cleanses a friendly target, removing all Poison, Disease and Magic effects.

Beacon of LightBeacon of Light
3.125% of base mana, Instant cast, 60 yd range
Cooldown: 3 sec
Your heals, including multistrikes, on other party or raid members will also heal the Beacon of Light target for up to 50% of the amount healed.  Your Flash of Light and Holy Light on the Beacon of Light target will also refund 40% of their mana cost.

JudgmentJudgment
Free, Instant cast, 30 yd range
Cooldown: 6 sec
Causes [57.6% of Spell power + 69.9% of Attack power] Holy damage.  Requires an active Seal to cast.

Crusader StrikeCrusader Strike
10% of base mana, Instant cast, melee range
Cooldown: 4.5 sec
An instant strike that causes 120% Physical damage.  Grants 1 Holy Power.

DenounceDenounce
Free, 1.5 sec cast, 40 yd range
Casts down the enemy with a bolt of Holy Light, causing [132% of Spell power] Holy damage and preventing the target from causing critical effects for the next 4 seconds.


Utility

Hammer of JusticeHammer of Justice
3.5% of base mana, Instant cast, 10 yd range
Cooldown: 1 min
Stuns the target for 6 seconds.

RebukeRebuke
11.7% of base mana, Instant cast, melee range
Cooldown: 15 sec
Interrupts spellcasting and prevents any spell in that school from being cast for 4 seconds.

Hand of FreedomHand of Freedom
7% of base mana, Instant cast, 40 yd range
Cooldown: 25 sec
Places a Hand on the friendly target, granting immunity to movement impairing effects for 6 seconds.  Players may only have one Hand on them per Paladin at any one time.

Hand of ProtectionHand of Protection
7% of base mana, Instant cast, 40 yd range
Cooldown: 5 min
Places a Hand on a party or raid member, protecting them from all physical attacks for 10 seconds, but during that time they cannot attack or use physical abilities.  Players may only have one Hand on them per Paladin at any one time.
Cannot be used on a target with Forbearance. Causes Forbearance for 1 minute.

Hand of SacrificeHand of Sacrifice
7% of base mana, Instant cast, 40 yd range
Cooldown: 2 min
Places a Hand on a party or raid member, transferring 30% of damage taken to the Paladin for 12 seconds or until the Paladin has transferred 100% of their maximum health.  Players may only have one Hand on them per Paladin at any one time.


Blessings

Blessing of KingsBlessing of Kings
5% of base mana, Instant cast, 30 yd range
Places a Blessing on the friendly target, increasing Strength, Agility, and Intellect by 5%.
If the target is in your party or raid, all party and raid members will be affected.  Players may only have on Blessing on them per Paladin at any one time.

Blessing of MightBlessing of Might
5% of base mana, Instant, 30 yd range
Places a Blessing on the friendly target, increasing Mastery by 550.
If the target is in your party or raid, all party and raid members will be affected.  Players may only have on Blessing on them per Paladin at any one time.


Seals

Seal of CommandSeal of Command
Instant cast
Fills you with Holy Light, causing melee attacks to deal 10% additional Holy damage.

Seal of InsightSeal of Insight
Instant cast
Fills you with Holy Light, increasing healing done by 5% and giving melee attacks a chance to heal you for [16% of Spell power].


Cooldowns

Avenging WrathAvenging Wrath
Instant
Cooldown: 3 min
Imbues you with wrathful light, increasing healing done by 100% and haste, critical strike chance, and damage by 20% for 20 seconds.

Devotion AuraDevotion Aura
Instant
Cooldown: 3 min
Inspire all party and raid members within 40 yards, granting them immunity to Silence and Interrupt effects and reducing all damage taken by 20%. Lasts 6 seconds.

Divine ProtectionDivine Protection
3.5% of base mana, Instant cast
Cooldown: 1 min
Reduces magical damage taken by 40% for 8 seconds.

Divine ShieldDivine Shield
Instant
Cooldown: 5 min
Protects you from all damage and spells for 8 seconds, but reduces all damage you deal by 50%.
Cannot be used on a target with Forbearance. Causes Forbearance for 1 min.

Lay on HandsLay on Hands
Instant cast, 40 yd range
Cooldown: 10 min
Heals a friendly target for an amount equal to your maximum health.
Cannot be used on a target with Forbearance. Causes Forbearance for 1 minute.


Passives

DaybreakDaybreak
Casting Holy Radiance causes your next Holy Shock and Holy Shock multistrikes to also heal up to 6 allies within 10 yards of the target for 15% of the original healing done.  Can accumulate up to 2 charges.

Infusion of LightInfusion of Light
Your Holy Shock criticals reduce the cast time of your next Holy Light or Holy Radiance by 1.5 seconds or increase the healing of your next Flash of Light by 50%.
Also increases your haste by 10%.

Sanctified LightSanctified Light
You gain 5% more of the Critical Strike stat from all sources.

Plate SpecializationPlate Specialization
Increases your Intellect by 5% while wearing only Plate armor.

Holy InsightHoly Insight
Increases the effectiveness of all your healing by 25%, your Word of Glory by 20%, and Light of Dawn by 50%.
Increases your mana pool by 400%.
Allows 50% of your mana regeneration from Spirit to continue while in combat.


Draenor Perks

Improved ForbearanceImproved Forbearance
Reduces the duration of Forbearance by 30 seconds.

Beacon of LightEmpowered Beacon of Light
Your single-target heals heal your Beacon of Light target for 10% more. Also applies to Beacon of Faith.

Holy ShockEnhanced Holy Shock
Your Holy Light and Flash of Light have a 10% chance to cause your next Holy Shock to not trigger a cooldown.

DaybreakImproved Daybreak
Increases the healing from Daybreak by 100%.


Holy Paladin Guide

Introduction
Abilities
Talents and Glyphs
Rotations and Playstyle
Secondary Stats
Gems, Enchants, and Consumables
UI, Macros and Addons
Hellfire Citadel Encounter Tips

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