Reading the Color of Your Aura in Battle for Azeroth

BfA Anduin.jpg

Hello again, friends!

I’m dusting off the old blog to talk about the level 60 talent row of Auras for Holy Paladins in Battle for Azeroth. Aura of Sacrifice has changed drastically, Devotion Aura had some minor tweaks, and Aura of Mercy remains pretty much the same, but do these changes mean there is any choice between the three? Unfortunately, probably not. Devotion Aura seems to reign supreme in Battle for Azeroth. Let’s take a closer look at the changes (with lots of graphs!) to see how they compare. Feel free to skip to the end if that sounds too boring.


Devotion Aura

For the most part, Devotion Aura’s function is the same. It’s still a passive damage reduction that is shared between all players within 10 yards, and the Aura Mastery effect is still 20% damage reduction for all allies within 40 yards. The only real difference is that the passive damage reduction was lowered to 10% (from 20%), but it’s no longer split evenly between allies. In Legion, when you were by yourself, you received the full 20% damage reduction. With one ally in 10 yards, you both received 10%. When split between four players, everyone received 5% damage reduction and so on. In Battle for Azeroth, you’ll only have 10% damage reduction when you’re by yourself, but instead of splitting evenly when shared, the shared value scales down at a slower rate.

Legion Devotion Aura vs BFA Devotion Aura

From the graph, you should see that Devotion Aura in Legion was clearly superior up to about five players within the aura (you plus four allies), but in Battle for Azeroth, the damage reduction will be larger overall once you’re within range of at least five other players (six total) and is increasingly better the more allies there are near you.


The newer version of Devotion Aura’s passive effect outshines the older version by a huge margin when we’re able to stack with the entire raid. Realistically, if we’re standing in melee, we’ll likely only have between five and ten allies within ten yards, but there will definitely be fights in Battle for Azeroth where a large part of the encounter is spent stacked with the whole raid group. In either scenario, the new passive for Devotion Aura is stronger than it was before.

The Aura Mastery effect for Devotion Aura is completely unchanged and will be just as strong at mitigating large raid-wide damage mechanics. We’ll go over the Aura Mastery effect for Devotion Aura when we compare the other auras later in this post.

Continue reading


Callin’ it Quits

Sorry friends, I’m retiring. Well, I’ve already retired from raiding a few weeks ago, but I’m also not going to be updating the spreadsheet or any guides in the future. This isn’t a reflection of whether or not I agree or disagree with any changes to the game, it’s just gotten old for me. I’ve been playing for eleven and a half years (with a few breaks), and most aspects of the game aren’t as much fun anymore, so I’m moving on.

You should still be in good hands though. Pelinel from Alacrity is taking over the Wowhead guide and Zerotorescue from the Paladin Discord channel is making his own spreadsheet that will likely be better than mine ever was.

That also means I probably won’t be writing here on Sacred Shielding anymore. I’m not entirely shutting it down, but I won’t be making any updates either.

Thanks for reading and good luck in the rest of Legion!

Updates for 7.1



Sorry it took me a little while to update the guide for 7.1. There were several things I wanted to change/update on the spreadsheet, so I made sure to get that squared away first. As a side note, there are a lot more people using the spreadsheet, which is great, but I want to write a post giving some context to what the spreadsheet is and is not good for. I also want to try to make at least some form of documentation for it, but I’ll try to do that when I get back from Blizzcon.

There weren’t too many changes from 7.1, but I’ll give a quick recap for people who don’t want to have to go back through the entire guide to find what changed.

The official changes from the patch notes:

  • Flash of Light now heals for 450% of spell power (was 425%) and costs 18% of base mana (was 16%)
  • The Rule of Law talent now increases the radius of Tyr’s Deliverance by 50% (up to 22.5 yards).
  • Light’s Hammer now costs 35% of base mana (was 40%).
  • Sanctified Wrath now extends Avenging Wrath by 5 seconds (was 10 seconds).
  • The Tier 19 2-piece bonus increases Holy Shock’s critical chance by 10% (was 15%).

The buff to Flash of Light won’t change our gameplay in any meaningful way, but it does further increase the value of critical strike due to even larger Infusion-of-Light-buffed Flash of Lights.

The Rule of Law and Light’s Hammer buffs aren’t really very noteworthy except to say that Light’s Hammer still has issues beyond mana cost that make it a little weaker than Bestow Faith and Crusader’s Might, but this does help some.

The nerf to Sanctified Wrath isn’t too bad. It will still be good to use in burst healing situations and still the best talent for Dungeons. Several Paladins had already started making the switch from Sanctified Wrath to Judgment of Light (especially with the legendary ring), so this change doesn’t have a huge effect on talent selection. Judgment of Light is chosen for most fights and Sanctified Wrath for fights where you need better cooldowns or burst healing.

The change to the T19 2-piece set bonus is understandable. We’re already fairly close to being crit capped for Holy Shock even without the bonus. This does change the crit softcap with Tier 19 to 45% instead of 42.5%. Again, the crit softcap is never something you need to reach, it’s just the point where crit loses a lot of value.

The last significant change from 7.1 is the re-introduction of the new Mythic Dungeon, Karazhan. The 2nd boss of the dungeon, the Maiden of Virtue, drops the Drape of Shame, a cloak that increases the healing of all crit heals by 10%. This is an absurdly powerful cloak and will be best-in-slot at any item level.

(Nov. 7, 2016 Edit: The cloak’s passive is half of what I previously thought. The key difference is that it increases the effect of crit healing, not the crit healing itself. Don’t worry, it’s still really good and better than anything we can currently get.)

Holy Paladin Guide for Legion

Illidan Legion

Alright, alright, it’s finally done! We’ve finished the Holy Paladin guide for the Legion launch. You can get started by clicking here or by going through the menu at the top of the page.

As a fair warning: it’s long. We wanted to be able to provide lots of information, but if that’s not your speed, you can check out the Wowhead guide that has similar information but with much fewer words.

Also, you should check out the Paladin Discord #Hammer of Wrath where Jeathebelle and I can answer any additional questions you might have.

Legion Pre-patch

Hello, everyone!

I’m sorry to say that we won’t have our Legion guide ready by the time the pre-patch hits the live servers; however, you should be excited that our guide is going to have considerably more information in it than normal. Maybe that scares some of you, but TOO BAD!

For now, you can check out the wowhead guide for Holy Paladins in Legion and check back later for our full guide.

An Update

Hello, everyone! I’m sorry it’s been so long since we’ve posted anything. Each new Alpha build comes along at a quick pace (usually once per week) and with it comes a lot of changes. I’ve been keeping my Legion version of the spreadsheet up to date, but because it’s changing so frequently, I haven’t really wanted to share it yet. I’ve also been working on making some additions to the overall functionality of the spreadsheet, but they’ve been mostly underwhelming so far.

Part of the problem with using Google Sheets is that most (if not all) of the calculations are done on the server, so they start to get really slow when you add more. I think I’m starting to get to the point where I might have to make an internal Excel Spreadsheet for some of the more nuanced calculations or just bite the bullet and make an actual program. For now, I like that most of what I do can be seen by everyone.

I have a few thoughts on some of the philosophies of healing in general and Holy Paladins in Legion that I may try to write soon, but I’ve been fairly busy with life stuff, so I’m not sure if I’ll ever actually get around to it while it’s still relevant. Either way, I wanted to let everyone know that we haven’t died or quit updating, there’s just been too many changes to give any updates to Legion that wouldn’t quickly become outdated and I’ve kept most of my thoughts on the official Alpha Forums’ feedback threads. For the time being, you can look at some of my Warcraft Logs from various dungeons and raid testing on the Legion Alpha.

Oh, and Jeath somehow still doesn’t have access to Alpha, so that sucks. #BequeathTheJeath